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Learning by Doing by Aldrich What Video Games Have to Teach Us about Learning and Literacy by Gee But, really, I think Mager's Writing Instructional Objectives is the best because not only does it teach the content, but the design (paper based, branching choose your own adventure) shows that interaction has nothing really to do with tech. An example of really thoughtful design of material to reach objectives. Reads at two levels (and, it's fun).
David Glow dglow@tampabay.rr.com
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| Posts: 169 | Location: Tampa, FL | Registered: 03 August 2007 |    |
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The following are the most worn-torn, dog eared books on my shelf: - Principles of Instructional Design (1988). Gagne, R.M. Briggs, L.J. Wager, W.W.
Instructional Design (1993) Patricia, L. Smith & Tillman J. Ragan
- Instructional Message Design, Principles from the Behavioral and Cognitive Sciences (1993). Malcolm Flemming and W. Howard Levie
- Instructional Design, Implications from Cognitive Science (1991). West, C. K. Farmer, J.A. Wolff, P.M.
- E-Learning and the Science of Instruction (2003). Ruth Cloven Clark & Richard E. Mayer.
- Educational Tests and Measurement, An Introduction (1983). Anthony J. Nitko.
OK so I can’t count so good.. Cj
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| Posts: 134 | Location: Richland, WA. | Registered: 11 May 2004 |    |
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I would add Learning Paths, it is the most innovative and practical I have seen
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quote: Originally posted by Ed Robbins: I would add Learning Paths, it is the most innovative and practical I have seen
Great, Ed. Thanks!
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